How to Take Part in Radix Tribes

  1. READ THE RULES - This wont just let you know how things work, but also give you some insight into the strategy needed for victory.

  2. SIGN UP - Once final beta testing is complete we will provide a button on this website to sign up and register your interest in playing Tribes above.

  3. Create Your Tribe: Begin your journey by naming your tribe and creating a unique leader. You can customize your leader’s stats—Charisma, Intelligence, Leadership, and Strength—based on the strategy you want to pursue. Will you lead with brute force or cunning tactics?

  4. Recruit and Expand: Build your tribe by recruiting warriors, gathering resources, and managing your growing population. Use your points wisely to invest in research, upgrade your troops, and secure your tribe’s future.

  5. Acquire NFT Leaders: Strengthen your tribe with powerful NFT generals. These unique characters come with specialized stats and abilities that can turn the tide in your favor during key battles or diplomatic negotiations.

  6. Engage in Turn-Based Strategy: Plan and submit your turn commands via the game’s interface. Scavenge, expand your territory, or launch an all-out attack on rival tribes as the game’s engine calculates the outcomes.

  7. Form Alliances or Dominate: Interact with other players to form strategic alliances, engage in trade, or betray them for your own gain. Diplomacy is just as critical as combat in the cutthroat world of Radix Tribes.

  8. Join the Fight: To take part, sign up on the this website and get started on building your tribe. Engage in battles, claim territory, and see how long your tribe can survive in a world where power is fleeting and only the strongest will rise.

RADIX TRIBES : BATTLE FOR DOMINANCE

Radix Tribes throws you into a brutal post-apocalyptic world where survival is not guaranteed, and only the strongest tribes will rise to power. Set in a cyberpunk wasteland ravaged by conflict, ancient technologies, and rival factions, the game blends strategy, resource management, and fierce combat to deliver an intense, immersive experience. Players create and lead their own tribes, scavenging for vital resources in the ruins of fallen civilizations, capturing valuable territory, and recruiting legendary warriors to ensure their tribe's dominance.

In Radix Tribes, every decision counts. Whether you’re rallying your warriors for an all-out assault, forming strategic alliances, or investing in futuristic research to gain the upper hand, the path to victory is paved with both blood and strategy. As the wasteland shifts and new threats emerge, you’ll need to manage your resources carefully and choose your leaders wisely. With NFT-powered leaders and a dynamic turn-based system, the choices you make today could define your tribe’s fate tomorrow. Welcome to Radix Tribes, where the only law is survival and the strongest will rise above the ashes.

The Map

The map of Radix Tribes is a vast, post-apocalyptic landscape filled with perilous territories and remnants of a broken world. Each region presents unique challenges and opportunities for survival, as players battle for control in this war-torn wasteland.

  • The Wastelands: The heart of the map, a barren expanse where survival is a daily struggle. It's the central battleground for resources, with little natural protection, making it a high-risk, high-reward area for tribes.

  • Silent Peak: A mysterious and eerie mountain range in the north, where no sound can be heard, giving it an ominous atmosphere. Legends speak of strange events in this region, where adventurers are rarely seen again.

  • Neon Haven: Once a thriving cyberpunk city, now a lawless zone filled with flickering neon lights and rogue AIs. It still holds ancient technology and resources valuable to those who dare to explore its dangerous streets.

  • The Scorched Flats: An unforgiving desert region to the south, ravaged by past wars. This flatland is an open battleground, offering no shelter but hiding treasures in its endless dunes.

  • The Voidspire: A towering structure on the eastern edge of the map, it’s said to contain unimaginable power. Tribes battle fiercely to control it, knowing its strategic value in the larger conflict.

  • Dead Sun Valley: A place of desolation, where the sun seems permanently obscured by clouds of ash. Its isolated position makes it a strong defensive region for those looking to hold a quiet corner of the map.

  • Scrapheap City: A sprawling, chaotic wasteland of broken machines and rusting vehicles, where scavengers thrive. It's an excellent source of metal and tech resources but dangerous due to constant infighting among factions.

Each region on the Radix Tribes map offers its own set of strategic advantages and dangers. Players must navigate this diverse and hostile environment, choosing where to settle, scavenge, or fight as they build their tribe's legacy.

How Radix Tribes Works

In Radix Tribes, players lead their tribe through strategic decisions, sending out their actions and watching the game world evolve as other tribes make their moves simultaneously. Here's what to expect:

  1. Plan Your Tribe’s Actions: At the start of each game round, you'll make key decisions for your tribe. You could:

    • Move your forces across the map to explore new regions or defend strategic locations.
    • Scavenge for resources to build and upgrade your tribe.
    • Recruit warriors to strengthen your army.
    • Attack rival tribes or defend your territory from encroaching enemies.
    • Research advanced technologies to gain an edge in combat or resource management.
  2. Turns Are Processed Together: Once you submit your tribe’s orders, the game engine processes your actions simultaneously with all other players. Whether you're expanding your territory or engaging in combat, your moves will unfold alongside everyone else's, creating a living and reactive game world.

  3. Get a Detailed Turn Report: After each round, you’ll receive a turn sheet that gives you a breakdown of everything that happened:

    • The results of battles and any conflicts you were involved in.
    • Resources gathered or lost during the turn.
    • Changes in your tribe’s morale and strength.
    • Progress on your research and technological advancements.

    This turn sheet helps you understand what went well and what to improve for your next round of decisions.

  4. Read the Wasteland Newsletter: Along with your turn sheet, you'll also get a newsletter detailing important events happening across the map:

    • Major battles between tribes.
    • Significant resource discoveries.
    • New alliances or betrayals between rival tribes.

This keeps you in the loop about what's happening beyond your own tribe, so you can adjust your strategies accordingly.

Radix Tribes is all about smart planning and adapting to the constantly shifting dynamics of the wasteland. You make the moves, watch the world evolve, and strive to lead your tribe to ultimate domination.


TRIBE CHIEFS - NFTs

In Radix Tribes, NFTs represent Chiefs, the unique leaders who guide your tribe through the wasteland. These NFT Chiefs are powerful assets that can be owned, traded, and collected, each bringing a distinct set of skills to your tribe. Here’s how they work:

How NFT Chiefs Work in Radix Tribes:

  • Unique Chiefs: Each NFT Chief has their own set of stats such as Charisma, Intelligence, Leadership, and Strength, which directly impact how your tribe performs in the game. Chiefs might excel in battle, resource gathering, or diplomacy, giving players strategic flexibility.

  • Ownership and Rarity: NFT Chiefs are rare and valuable, with certain Chiefs being more powerful or desirable due to their unique attributes. Owning a Chief means you have a digital asset that no other player can claim, and it’s stored securely on the blockchain.

  • Tradeable and Sellable: Players can trade or sell their NFT Chiefs on the marketplace. This adds a layer of strategy to the game, as you can acquire Chiefs that fit your tribe's needs or sell a Chief for profit.

  • Real-World Value: Since these NFTs are linked to the blockchain, they hold real-world value and can be transferred between players or even sold outside of the game ecosystem.

By integrating NFTs into Radix Tribes, players get the chance to collect unique Chiefs that not only enhance gameplay but also have value beyond the game, creating a unique mix of strategy, ownership, and competition.


Although your NFT characters have visible stats some will have special skills hinted at in their descriptions or if they are part of the short Novellas found on the website... so it pays to keep your ear to the ground to either make use of their skills or understand the quality your rivals might use against you.

RULESET V1.3

Chapter 1: Introduction to Radix Tribes

Overview of the game
The world of Radix Tribes: setting and key themes
Objectives: What it means to win

Chapter 2: Tribe Creation

Naming your tribe
Customizing your Chief (NFT-based Chiefs and stat selection)
Understanding tribe stats (resources, morale, population)

Chapter 3: Game Setup and Map

The Wasteland: Map overview and regions
Territory control and resource distribution
How to claim and expand territories

Chapter 4: Resources and Management

Types of resources (food, scrap metal, male breeders, artifacts)
Gathering resources: Scavenging, production, and territory control
Resource upkeep and tribe survival
Morale and its impact on tribe performance

Chapter 5: Chiefs and Leadership

How Chiefs influence your tribe (Charisma, Intelligence, Leadership, Strength)
Recruiting and managing Chiefs (NFT marketplace, upgrading)
Using Chiefs for different strategies: Combat, diplomacy, and research

Chapter 6: Combat Mechanics

How battles are initiated
Troop movements, army composition, and positioning
Terrain advantages and special battle conditions
Turn-based combat resolution (how outcomes are calculated)

Chapter 7: Research and Upgrades

Available research paths (weaponry, defenses, resource efficiency)
Points system: How to invest in research
Unlocking technologies and special abilities

Chapter 8: Diplomacy and Alliances

How to form alliances with other players
Trade, diplomacy, and negotiating ceasefires
Risks of betrayal and backstabbing

Chapter 9: Turn Submission and Processing

How to plan and submit your turn
What happens during turn processing (simultaneous player actions)
Turn results: Understanding your tribe’s performance
Interpreting the newsletter and map updates

Chapter 10: Special Events and Random Encounters

Random events in the wasteland (weather, NPC encounters, resource caches)
Rare artifact discoveries and their benefits
Special missions and quests for players

Chapter 11: Economy and Trading

Trading resources with other tribes
Buying and selling NFT Chiefs
Managing your tribe’s economy (resource management vs. combat needs)

Chapter 12: Victory Conditions

How to win in Radix Tribes
Types of victories (conquest, resource domination, alliances)
Endgame mechanics: What happens when a tribe dominates the map

Appendices

Glossary of game terms
Example turn submissions
Turn sheet and newsletter examples

CHAPTER 1

Introduction to Radix Tribes

Welcome to Radix Tribes, a post-apocalyptic strategy game where survival is not just about brute force, but also cunning, diplomacy, and resource management. Set in the desolate wastelands of a world ravaged by war, technology, and betrayal, Radix Tribes offers a turn-based, asynchronous strategy experience where players must lead their tribes to dominance by outmaneuvering enemies, gathering scarce resources, and forming strategic alliances.


The World of Radix Tribes

Radix Tribes takes place in a world that has fallen apart—technological cities now lie in ruins, and vast stretches of the land are scorched and barren. The old world’s advanced technologies are coveted relics, sought after by warlords and scavengers alike. The landscape is as dangerous as it is mysterious, with radiation zones, rogue AI, and rival tribes all posing a threat to your survival.

Your tribe is one of many vying for control in this fractured world. You’ll lead them across a vast and dangerous map, consisting of territories such as the toxic Rotten Fen, the lawless streets of Neon Haven, and the haunted ruins of The Voidspire. These regions each offer unique challenges and opportunities for growth, but beware—the more territory you control, the more attention you’ll draw from enemy tribes looking to take it from you.


Objectives: What It Means to Win

In Radix Tribes, there are many paths to victory, but they all revolve around dominating the wasteland. Here are some of the ways you can win:

  • Conquest: Wipe out rival tribes, claim their land, and become the ultimate ruler of the wasteland. By expanding your territory and eliminating threats, you can assert control over key regions, solidifying your power.

  • Resource Domination: Amass the most crucial resources—food, scrap metal, male breeders, and advanced technologies—while ensuring your tribe thrives. Control of rare resources and strategic territories will give your tribe a massive advantage over others.

  • Strategic Alliances: Form alliances with other tribes and use diplomacy to your advantage. By navigating the complex web of politics, you can create powerful coalitions to secure victory or betray your allies at the right moment for personal gain.

However you choose to achieve it, the goal is the same—survive the wasteland, rise to power, and leave your mark as the ruler of Radix Tribes.

CHAPTER 2

Tribe Creation

In Radix Tribes, your journey begins with the creation of your tribe. As the leader of this tribe, you’ll not only name and customize your faction but also personally define your leadership traits, which will have a profound impact on how your tribe develops and performs in the wasteland. Every decision you make in these early stages will shape the future of your tribe—so choose wisely!


Naming Your Tribe

The first step to carving out your place in the wasteland is choosing a name for your tribe. This name will represent your faction in battles, diplomacy, and within the ever-shifting alliances and betrayals of the game world. Your tribe’s name is how other players will identify you, so make it something fierce, memorable, or clever—whatever suits your vision of dominance in Radix Tribes.


Choosing Your Leader: You!

In Radix Tribes, you are the leader of your tribe. Unlike other strategy games, where you may only control a faction from afar, here you are personally responsible for shaping how your tribe operates. You’ll need to make critical choices about your leadership style and the attributes that will define you as a leader.

Your Stats:

You have four core attributes to assign points to, reflecting different leadership traits that will directly impact your tribe’s success. You start with a set number of points to distribute across these traits:

  • Charisma (Fire): Your ability to inspire and motivate your tribe. High charisma improves morale, boosts recruitment, and makes diplomatic negotiations with other tribes more successful. Charismatic leaders tend to rally their warriors during tough times and bring unity to their people.

  • Intelligence (Book): Reflects your tactical acumen and decision-making skills. Leaders with high intelligence excel at research and resource management, giving them an edge in technological advancements and strategic planning. It also makes your tribe more efficient at scavenging and managing resources.

  • Leadership (Fist): A measure of your ability to command armies and coordinate large-scale operations. High leadership means better success in combat situations and more organized war parties. A strong leader can keep their troops in line, manage multiple armies, and lead large-scale assaults with precision.

  • Strength (Muscle): Your personal physical prowess, which plays a role in combat effectiveness and survival. A strong leader can personally fight alongside their warriors, making them a formidable force in hand-to-hand combat or physical challenges in the wasteland.

How to Allocate Your Stats:

You’ll have 15 points to distribute between these four stats. How you allocate these points will define your strengths as a leader and influence how your tribe operates. For example:

  • A high-charisma leader will excel in diplomacy and maintaining high morale.
  • A high-strength leader will be unmatched in direct combat, able to personally fight alongside their warriors.
  • A high-intelligence leader will advance research and strategy more quickly, leading to technological superiority.
  • A high-leadership leader will manage armies more effectively, coordinating multiple attacks or defenses with ease.

Example:
If you want to lead a tribe known for diplomacy and negotiation, you might allocate 8 points to Charisma, 4 points to Intelligence, and 3 to Strength. Or, if you want to command through brute force, you could assign most of your points to Strength and Leadership.


NFT Chiefs: Leading War Parties and Scavenging Missions

While you are the main leader of your tribe, NFT Chiefs can be recruited or purchased to lead specialized missions such as war parties or scavenging expeditions. These Chiefs have their own stats and traits, allowing you to delegate certain responsibilities and spread your tribe’s influence even further.

  • NFT Chiefs in Combat: NFT Chiefs with high Leadership and Strength stats will be best suited to leading war parties, improving their effectiveness in battle and allowing you to wage war on multiple fronts.

  • NFT Chiefs in Scavenging: Chiefs with high Intelligence and Charisma can lead scavenging missions more effectively, finding rare resources and avoiding conflicts that could lead to casualties.

These Chiefs act as extensions of your leadership and give you the flexibility to specialize in areas where you might be lacking. If your character is more focused on leadership and intelligence, you might want to acquire a Chief with high Strength to lead combat missions while you focus on strategy and tribe management.


Starting Resources

Once your tribe is named and your leader is customized, you’ll be given a small pool of starting resources:

  • Warriors: Your initial fighting force, which can be expanded through recruitment.
  • Male Breeders: Essential for population growth and future recruitment.
  • Food and Supplies: Necessary to sustain your tribe’s warriors and breeders.
  • Scrap Metal: A vital resource for constructing defenses, upgrading weapons, and crafting new tools.
  • Medicine: Used to heal your warriors after battles and keep your tribe healthy.

These resources will be critical in the early stages of the game, and how you manage them will determine the speed and effectiveness of your tribe’s growth.


Next Chapter: Game Setup and Map

In the next chapter, you’ll learn how the world of Radix Tribes is structured, including the map layout, regions, and how to claim territories. Understanding the geography of the wasteland is key to success, as different areas offer unique advantages, from rare resources to strategic defensive positions.

CHAPTER 3

 Game Setup and Map

The world of Radix Tribes is vast and unforgiving. As the leader of your tribe, you’ll need to understand the layout of the land, the resources available to you, and the strategic importance of different regions. The game map represents a post-apocalyptic wasteland divided into sectors, each with unique characteristics, challenges, and rewards. Controlling key areas of the map can be the difference between victory and defeat as you fight to expand your territory and secure vital resources.


Understanding the Game Map

The game map is broken down into sectors, each represented by a distinct terrain type or region. Every sector has its own set of challenges, resource availability, and strategic advantages. Sectors may be rich in resources like food or scrap metal, while others offer natural defenses or strategic locations that make them valuable for holding and defending.

Key Regions on the Map:

  • The Wastelands: A barren central area where resources are scarce, but territory is hotly contested. It's a dangerous place to be, but controlling it could give you an advantage over rival tribes.
  • Neon Haven: Once a bustling city, now a lawless zone filled with advanced technology and rare resources. It’s a tech hub for those willing to risk scavenging its ruins.
  • Bone Dunes: A harsh desert region, known for being both difficult to traverse and rich in hidden caches of scrap metal and ancient relics.
  • Gravewater Basin: A dangerous area filled with toxic swamps, but also home to valuable artifacts that could give your tribe a strategic edge.
  • Scrapheap City: A sprawling junkyard of ruined technology, where scavengers roam in search of useful materials.

These regions, and others like them, each present unique opportunities and dangers. Securing a foothold in one of these areas could provide you with critical resources or defensive advantages.


Territory Control

Each tribe will start in a random, neutral sector of the map. From there, your goal is to expand your control by moving into new sectors, claiming them for your tribe. Controlling territory is essential for:

  • Resource Production: Each sector you control will yield resources each turn, whether it’s food to sustain your tribe, scrap metal for building weapons, or medicine to keep your warriors healthy.
  • Strategic Positioning: Some sectors offer defensive advantages, such as mountainous regions or heavily fortified ruins. Controlling these will make it harder for enemies to attack you, and easier for you to launch surprise offensives.
  • Territory Bonuses: Some sectors have special attributes. For instance, a region might provide extra research points, increase morale, or offer unique artifacts that can be used for powerful upgrades.

Claiming Territory: To claim a sector, you need to send your warriors to secure it. If the sector is unoccupied, your warriors will take control without a fight. If another tribe controls the sector, you’ll need to engage in battle to seize it. Expanding your territory also stretches your resources, so it’s critical to balance growth with managing the infrastructure and defense of your current holdings.


Sectors and Resources

Not all sectors are created equal. Some sectors are resource-rich, while others may be barren or heavily contested. Understanding the types of resources available and where they can be found will help you prioritize your expansion.

Types of Resources:

  1. Food: Essential for maintaining and growing your tribe. Sectors with fertile land or hidden stockpiles of pre-apocalypse supplies are ideal for food production.
  2. Scrap Metal: Crucial for constructing weapons, defenses, and advanced technology. Scrapheap City and similar industrial zones are treasure troves for scavengers.
  3. Medicine: Used to heal injured warriors and keep your tribe healthy after battles or harsh environmental conditions.
  4. Male Breeders: Key to population growth, which enables you to recruit more warriors and expand your army.
  5. Artifacts: Rare and powerful items that can boost your tribe’s abilities or unlock advanced research. These are usually found in ruins or high-risk areas like the Data Ruins or Blightpoint.

Scavenging: In addition to controlling resource-rich territories, players can send Chiefs or warriors on scavenging missions into unclaimed or unexplored sectors. Scavenging is a risky endeavor, but the rewards can be great. A successful scavenging mission might yield rare resources or even unlock an ancient artifact that could change the course of your campaign.


The Importance of Positioning

Your starting location on the map and the way you expand can greatly influence your tribe’s strategy:

  • Defensive Locations: High-ground sectors like Silent Peak or sectors with natural barriers like Rotten Fen offer defensive advantages, making it harder for other tribes to launch attacks.
  • Resource-Rich Areas: Expanding toward regions like Scrapheap City or the Dead Sea can provide you with crucial resources early on, giving your tribe a head start.
  • Strategic Choke Points: Some sectors, like The Gate or Broken Hub, act as natural chokepoints. Controlling these regions can allow you to cut off enemy movements or funnel them into a trap.

Exploration and Expansion Strategy

As you explore the map and claim new territories, you'll need to carefully balance growth and defense. Expanding too quickly without securing your borders can leave your tribe vulnerable to attacks, while focusing too much on defense might allow other tribes to claim valuable resources before you can reach them.

Suggested Early Strategy:

  1. Secure Your Starting Area: Focus on building up your resources and fortifying your initial territory before expanding aggressively.
  2. Scout Key Sectors: Send warriors or Chiefs to explore nearby sectors and identify regions rich in resources or strategically valuable for future expansion.
  3. Balance Offense and Defense: While you should aim to expand and control more sectors, always keep an eye on your borders. Defending strategic locations can be as important as gaining new ones.

Next Chapter: Resources and Management

Now that you understand how the map works and the importance of territory control, the next chapter will dive into the lifeblood of your tribe: resources. You’ll learn how to gather, manage, and allocate your resources to grow your tribe and ensure its survival in the unforgiving wasteland.

CHAPTER 4

 Resources and Management

In Radix Tribes, resources are the lifeblood of your tribe. They sustain your warriors, fuel your growth, and enable you to build powerful technologies and defenses. Without careful management, even the strongest tribe can crumble, so understanding how to gather, store, and spend resources is crucial to your success. In this chapter, we will cover the different types of resources available, how to manage them effectively, and the key role they play in shaping your tribe's future.


Types of Resources

There are several key resources in Radix Tribes that your tribe will rely on to survive and thrive. Each resource has its own function and importance, and managing them effectively will be essential for building and expanding your tribe.

  1. Food:

    • Use: Food is required to sustain your warriors and male breeders. Without enough food, your tribe’s morale will plummet, leading to desertion or worse. It also impacts recruitment and population growth.
    • How to Gather: Food is typically found in fertile sectors or through scavenging missions in ruins. Certain regions, like fertile valleys or hidden stockpiles, may provide significant food resources.
    • Importance: A well-fed tribe is a productive tribe. Ensuring you have a steady food supply allows you to maintain morale, recruit new warriors, and sustain your population over time.
  2. Scrap Metal:

    • Use: Scrap metal is essential for building weapons, defenses, and upgrading your tribe’s technology. It is also used to repair damaged structures or vehicles found in the wasteland.
    • How to Gather: Scrap metal is commonly scavenged from ruins, old battlefields, or industrial sectors like Scrapheap City. Missions led by Chiefs with high Intelligence can yield larger quantities of scrap.
    • Importance: Without scrap metal, you’ll be unable to develop advanced weapons or build fortifications, leaving your tribe vulnerable to attacks.
  3. Medicine:

    • Use: Medicine is critical for healing wounded warriors and treating illnesses within your tribe. After battles or in harsh environments, medicine will help your tribe recover more quickly and remain combat-ready.
    • How to Gather: Medicine is usually found in old-world medical facilities or through trade with other tribes. Some regions, like Gravewater Basin, may hold toxic risks but also contain rare medical supplies.
    • Importance: Maintaining a healthy tribe is key to success. Without enough medicine, your warriors will struggle to recover from battles, and disease could spread through your tribe.
  4. Male Breeders:

    • Use: Male breeders are essential for population growth. They enable you to recruit more warriors and expand your tribe’s fighting force. Without breeders, recruitment grinds to a halt.
    • How to Gather: Breeders are found through conquest (capturing from other tribes), scavenging, or trade. Some sectors may contain hidden breeder camps or facilities.
    • Importance: Breeders determine how quickly your tribe can grow its population, impacting how many warriors you can recruit each turn.
  5. Artifacts:

    • Use: Artifacts are rare and powerful items that provide unique advantages to your tribe. They can unlock special technologies, boost morale, or give your warriors enhanced combat abilities.
    • How to Gather: Artifacts are typically found in ancient ruins or high-risk sectors. Scavenging these areas can be dangerous, but the rewards are immense.
    • Importance: Possessing artifacts can give your tribe a major strategic edge. Some artifacts may unlock game-changing abilities or provide passive benefits that improve your tribe’s performance in multiple areas.

Resource Management

Managing your resources effectively requires balancing your tribe’s immediate needs with long-term goals. Poor resource management can lead to shortages, while careful planning can allow your tribe to grow steadily and securely.

  1. Storage and Upkeep:

    • Every resource you gather must be stored and maintained. If you gather too much food or scrap metal without sufficient storage capacity, some of it may go to waste. Similarly, warriors consume food every turn, and large armies may drain your food reserves faster than you can gather it.
  2. Upgrading Storage:

    • By upgrading your tribe’s storage facilities, you can hold more resources and prepare for future expansions. Investing in storage is essential, especially as your tribe grows and requires more supplies to operate efficiently.
  3. Balancing Resource Use:

    • You’ll need to decide how to allocate your resources between different priorities. For example:
      • Food can be used to sustain your population or be traded with other tribes for medicine or scrap metal.
      • Scrap Metal might be spent on building defenses, upgrading weapons, or researching new technologies.
      • Medicine should be preserved for treating critical injuries after major battles, but hoarding too much may leave your warriors under-equipped.
  4. Resource Trade:

    • If you find yourself with a surplus of one resource but lacking in another, trading with other tribes can be an effective way to balance your stockpiles. Diplomacy and trade agreements can help you secure crucial resources in exchange for your own excess supplies.

Gathering Resources

There are several ways to gather resources in Radix Tribes:

  1. Scavenging Missions:

    • One of the most common ways to gather resources is by sending your Chiefs or warriors on scavenging missions into unclaimed or unexplored sectors. Each sector has different resource yields, and some are more dangerous than others.
    • Chiefs with high Intelligence are particularly effective at leading scavenging missions, as they can find rare resources and avoid traps or hostile forces.
  2. Territory Control:

    • The sectors you control generate resources each turn. Some sectors are rich in food or scrap metal, while others may provide unique bonuses like improved medicine production or artifact discoveries.
    • Expanding your territory is key to maintaining a steady flow of resources, but doing so too quickly can overextend your supply lines.
  3. Conquest:

    • By conquering other tribes’ territories, you can seize their resources and take control of their land. This can provide a major boost to your tribe’s economy but also puts you at risk of retaliation.
  4. Events and Random Encounters:

    • Occasionally, you may encounter special events that yield large amounts of resources. For example, you might discover an abandoned military bunker filled with scrap metal or stumble upon a hidden food cache in the ruins of a city.

Using Resources to Grow Your Tribe

The resources you gather will be used to expand and strengthen your tribe in several ways:

  1. Recruitment:

    • Food and male breeders are essential for recruiting new warriors. The more warriors you have, the stronger your tribe will be in battle, but larger armies also consume more food and medicine.
  2. Building and Upgrading:

    • Scrap metal is used to build structures and fortifications that defend your territory or improve your tribe’s efficiency. Upgrading storage facilities, defensive walls, or research labs can give you a strategic edge.
  3. Research and Technology:

    • Certain resources, like scrap metal and artifacts, can be invested in research to unlock powerful new technologies or abilities. These upgrades can increase your tribe’s efficiency, improve combat effectiveness, or unlock new types of units.

Next Chapter: Chiefs and Leadership

Now that you understand how to gather and manage resources, the next chapter will focus on the heart of your tribe’s operations: your Chiefs. Learn how to leverage these powerful NFT leaders to lead war parties, scavenge for resources, and manage your tribe’s strategic goals.


CHAPTER 5

 Chiefs and Leadership

In Radix Tribes, the success of your tribe hinges not only on your personal leadership but also on the Chiefs you recruit to command your forces and manage key operations. Chiefs are powerful, customizable leaders who enhance your tribe’s capabilities and allow you to expand your influence across the wasteland. These Chiefs are represented as NFTs, making each one unique and valuable, with stats that directly impact your tribe’s performance in combat, resource gathering, and strategic planning.


Your Role as the Tribe Leader

As the leader of your tribe, you are responsible for making the overarching decisions that shape your tribe’s direction. You’ll choose how to allocate your resources, plan your strategy for expansion, and decide how your forces engage with enemy tribes. However, you can’t be everywhere at once—this is where Chiefs come into play.

While you oversee the big picture, Chiefs handle the day-to-day operations, leading war parties, managing scavenging missions, and boosting your tribe’s overall performance in the wasteland.


Chief Stats and Customization

Every Chief in Radix Tribes has four core stats, which define their strengths and weaknesses. When you recruit or purchase a Chief, their unique stats will determine how best to deploy them.

  1. Charisma (Fire):

    • Chiefs with high charisma can boost tribe morale, making it easier to recruit warriors and maintain control over your population. They also excel in diplomatic negotiations and are more likely to persuade other tribes to form alliances or trade agreements.
  2. Intelligence (Book):

    • Chiefs with high intelligence are ideal for leading scavenging missions and managing your tribe’s research. They are more efficient at gathering rare resources and can find artifacts in dangerous areas where others might fail. Additionally, they help reduce the time and cost of researching new technologies.
  3. Leadership (Fist):

    • High-leadership Chiefs excel at commanding large armies and coordinating multiple war parties. They can issue complex battle plans, ensuring that your forces move efficiently and effectively across the battlefield. Chiefs with high leadership are crucial for large-scale invasions or defensive campaigns.
  4. Strength (Muscle):

    • Strength-based Chiefs are warriors at heart. They are best suited to lead frontline combat, increasing the effectiveness of your warriors in direct battles. Their physical prowess boosts the combat stats of the troops they lead, and they are especially valuable in hand-to-hand combat scenarios.
Example of a Chief:
  • Name: Rax the Relentless
    • Charisma: 5 (average)
    • Intelligence: 7 (strong scavenger)
    • Leadership: 8 (excellent commander)
    • Strength: 4 (average in combat)

With these stats, Rax would be ideal for leading scavenging missions and commanding large war parties, but less effective in direct combat situations.


Recruiting and Acquiring Chiefs

Chiefs are not automatically available—you’ll need to either recruit them through gameplay or acquire them via the NFT marketplace. Since each Chief is a unique NFT, they hold real-world value and can be traded with other players.

  • In-Game Recruitment: You can recruit Chiefs by completing missions, forming alliances, or discovering them during exploration. Some Chiefs may be hidden in the wasteland, waiting for a worthy tribe to find them.

  • NFT Marketplace: Players can buy, sell, and trade Chiefs with each other. Some Chiefs may have rare stats or abilities that make them highly valuable, both in-game and in the marketplace.

Using Chiefs in Missions

Once you’ve recruited Chiefs, you’ll need to decide how best to deploy them. Chiefs can be assigned to a variety of tasks, each of which leverages their specific stats.

  1. Leading War Parties:

    • Chiefs with high Leadership and Strength are ideal for leading war parties. When assigned to a war party, their stats directly boost the performance of the troops under their command. A strong, leadership-focused Chief will ensure your armies move efficiently, follow battle plans, and fight with improved effectiveness.

    • Example: Sending a high-leadership Chief to lead an invasion into an enemy’s territory could increase your chances of success, especially if you’re up against a larger force.

  2. Scavenging Expeditions:

    • Chiefs with high Intelligence are best suited for scavenging expeditions. They can lead small groups of warriors to explore ruins, wastelands, and abandoned cities, finding valuable resources like scrap metal, food, and even rare artifacts. The higher their intelligence, the more likely they are to discover hidden treasures and avoid dangerous encounters.

    • Example: If you’re low on food or medicine, sending a high-intelligence Chief to scavenge in a resource-rich sector might yield a valuable haul that keeps your tribe alive through tough times.

  3. Diplomatic Missions:

    • Chiefs with high Charisma are excellent at forging alliances, negotiating ceasefires, and securing trade agreements. They can be dispatched to meet with other tribes and build relationships that can benefit your tribe in the long run.

    • Example: A charismatic Chief could negotiate a peace treaty with a rival tribe, giving you time to regroup and focus on expanding elsewhere, or secure a trade agreement that brings in much-needed resources.

  4. Defensive Command:

    • When defending a sector, a Chief with high Leadership and Strength can make the difference between holding your territory and losing it to invaders. They can coordinate defensive strategies, rally the troops, and personally fight to protect your tribe’s lands.

Special Chief Abilities

Some Chiefs may come with special abilities or traits that give them unique advantages in specific scenarios. These abilities could be tied to their NFT status, making them rare and highly valuable in the game world.

  • Example Special Abilities:
    • Tactical Mastermind: This ability grants a Chief the power to predict enemy movements during a battle, giving your forces a combat advantage.
    • Scavenger’s Instinct: Chiefs with this trait have an increased chance of discovering rare artifacts and resources when leading scavenging missions.
    • Inspiring Leader: Chiefs with this trait boost morale every time they win a battle, making it easier to recruit new warriors and keep your tribe’s morale high.

These special abilities add another layer of depth to how you use your Chiefs in Radix Tribes, making each one a valuable asset.


Upgrading Chiefs

Some Chiefs may also be upgradeable through gameplay. By completing certain objectives, participating in major battles, or using resources, you can boost a Chief’s stats or unlock new abilities. This allows you to build your Chiefs into even more powerful leaders, giving your tribe an edge in combat, resource management, or diplomacy.

  • Example: After leading a successful invasion, a Chief’s Leadership stat might increase, or they could gain a special trait like “Siege Specialist,” improving their ability to capture fortified sectors.

Next Chapter: Combat Mechanics

Now that you understand the importance of Chiefs and how to use them, the next chapter will delve into combat mechanics. Learn how battles are fought, how troop movements work, and how to leverage your Chiefs to ensure victory on the battlefield.

CHAPTER 6


 Combat Mechanics

Combat in Radix Tribes is a critical aspect of survival and domination in the wasteland. Whether you’re expanding your territory, defending key resources, or launching an offensive against rival tribes, understanding the game’s combat mechanics is essential for success. Combat is more than just sending troops into battle—it requires careful planning, strategic positioning, and the smart use of your Chiefs’ abilities to achieve victory.


How Combat Works

Combat in Radix Tribes takes place during the turn processing phase, where your decisions, troop movements, and commands are processed simultaneously with those of other players. Combat occurs when your forces encounter enemy tribes in contested sectors, initiating a battle for control of the area.

Key Combat Factors:

  1. Troop Strength: The size and quality of your army are fundamental to combat outcomes. Larger armies generally have an advantage, but the effectiveness of your troops can be influenced by other factors, such as the terrain and the leadership of your Chiefs.

  2. Chief Leadership: The stats of the Chief leading the war party play a crucial role in determining the success of your forces. A Chief with high Leadership will coordinate your troops effectively, while one with high Strength can personally bolster your forces in direct combat.

  3. Terrain and Positioning: The sector where combat takes place can greatly impact the outcome of the battle. Certain terrains, such as mountains or ruins, may give defensive bonuses, while flat open areas leave your forces more exposed. Choosing where and when to fight is key to success.

  4. Weapons and Technology: Your tribe’s level of technological advancement will impact your combat abilities. Investing in better weapons, armor, and defenses through research can give you a significant edge in battle.

  5. Morale: High morale can inspire your warriors to fight harder and resist breaking under pressure, while low morale can cause desertions or a collapse in battle. Chiefs with high Charisma can boost morale, ensuring your troops stay committed during the fight.

  6. Random Factors (Luck): While most of the combat is calculated based on troop numbers, Chief stats, and terrain, there is always a small element of luck. Random events, like unexpected reinforcements or environmental hazards, can influence the outcome, adding unpredictability to the battlefield.


Troop Movements and Combat Engagements

Each turn, you’ll be able to issue movement orders for your forces, sending them to different sectors of the map. Combat is triggered when two opposing forces end up in the same sector at the same time. Here's how troop movement and engagements work:

  • Engaging the Enemy: If your war party moves into a sector controlled by another tribe, combat will initiate. You can also be attacked if you leave your territory undefended or if an enemy tribe invades one of your sectors.

  • Multiple Armies: Depending on how many Chiefs you have, you can command multiple armies across different sectors. This allows for complex strategies such as launching coordinated attacks on several fronts or using one army to defend while another expands.

  • Retreating and Defensive Stances: If your forces are outnumbered or outgunned, you may want to retreat and regroup. Chiefs with high Leadership can perform tactical retreats, reducing losses and preserving your troops for future battles. Similarly, setting up defensive stances in sectors with natural fortifications can make it harder for enemies to overrun your territory.


Battle Resolution

Once all player movements and actions are submitted, the game engine processes the battle results based on the following steps:

  1. Troop Comparison: The total number of warriors in each army is compared. Larger forces typically have the advantage, but the quality of the troops (influenced by research and weapons) and the Chief’s leadership stats also factor into the equation.

  2. Terrain and Positioning: If your forces are positioned in defensive sectors like mountains, ruins, or choke points, they receive a defensive bonus. Attacking forces may suffer penalties if they are crossing difficult terrain to reach you.

  3. Chief Influence: The stats of the Chiefs leading both armies are applied to the combat calculations. Chiefs with high Leadership increase the overall coordination and effectiveness of the army, while those with high Strength provide bonuses to troop combat performance. Chiefs with high Intelligence may avoid traps or outmaneuver the enemy.

  4. Morale Impact: Morale influences how hard your warriors fight and how likely they are to flee or surrender if the battle turns against them. Chiefs with high Charisma can keep morale up, even during difficult battles, preventing your forces from breaking under pressure.

  5. Random Events: Once the core combat factors are processed, a small degree of randomness (luck) is introduced. This could involve unexpected reinforcements, environmental hazards, or other surprises that can change the tide of battle.

  6. Combat Outcome: The game engine calculates the final result, determining whether your forces emerge victorious, are forced to retreat, or suffer a defeat. After the battle, the outcome will appear on your Turn Sheet, detailing the casualties, sector control changes, and any resources gained or lost.


Post-Battle Effects

After a battle, the following outcomes occur:

  • Casualties: Both sides will take casualties based on the scale of the conflict and the balance of forces. Medicine will be needed to heal any survivors, and you may need to recruit new warriors to replenish your ranks.

  • Territory Control: If you win the battle, you take control of the sector. This will allow you to gather resources from that area in future turns. If you lose, the enemy takes control, and you may be forced to regroup and retaliate.

  • Morale Changes: Victory boosts your tribe’s morale, making it easier to recruit new warriors and improving your tribe’s overall productivity. A defeat, however, can lower morale and lead to temporary drops in resource efficiency or even troop desertion.

  • Resource Plundering: In some cases, victorious forces may plunder the defeated tribe’s resources. This could include taking food, scrap metal, or even valuable artifacts from the enemy.


Special Battle Scenarios

Radix Tribes introduces several special battle scenarios that can add variety and complexity to combat:

  1. Siege Battles: Attacking fortified positions requires different tactics. Chiefs with special abilities, such as Siege Master, can reduce the defensive bonuses of fortifications, giving your troops a better chance at breaking through.

  2. Ambushes: If you send scouts ahead or use terrain to your advantage, you can set up ambushes for unsuspecting enemies. Chiefs with high Intelligence and Leadership can excel at laying traps that deal significant damage to the enemy before the main battle begins.

  3. Nuclear and Chemical Hazards: Some sectors contain abandoned nuclear or chemical weapons that may go off during battle. There is always a risk of these weapons detonating prematurely, causing massive casualties or environmental destruction.

  4. Artifact Power: Some tribes may possess rare artifacts that can be used in battle, giving them a temporary advantage. These items could boost troop effectiveness, increase defense, or even disable enemy forces for a turn.


Next Chapter: Research and Upgrades

Now that you have a clear understanding of how battles are fought in Radix Tribes, the next chapter will focus on Research and Upgrades. Learn how to invest in technology to enhance your tribe’s weapons, defenses, and other critical areas to stay ahead of the competition in the wasteland.







CHAPTER 7

 Research and Upgrades

In Radix Tribes, mastering the wasteland isn’t just about brute strength and controlling territory—it’s about innovation. Research and technological upgrades are critical to evolving your tribe and staying ahead of the competition. Through research, your tribe can unlock powerful new weapons, improve defenses, and increase the efficiency of resource gathering. The decisions you make in research will shape the long-term strength of your tribe, providing both immediate advantages and opening up future possibilities.


The Importance of Research

Research allows your tribe to:

  • Upgrade Weapons: Making your warriors more effective in battle with advanced weapons.
  • Enhance Defenses: Fortifying your territories with stronger defenses to resist enemy invasions.
  • Increase Resource Efficiency: Improving how efficiently your tribe gathers and uses resources like food, scrap metal, and medicine.
  • Unlock New Abilities: Gaining access to unique tribe abilities or special equipment that can turn the tide of battle or exploration.
  • Develop Strategic Technologies: Creating new ways to attack, defend, or gather intelligence on your enemies.

Research is the foundation for sustained growth, as it not only enhances your current capabilities but can also open up entirely new opportunities in combat and diplomacy.


Research Points and Allocation

Each turn, your tribe generates a set amount of Research Points (RP) based on your Intelligence stat and the sectors you control. For example, sectors rich in old-world technology or rare artifacts might provide bonus RP, while Chiefs with high Intelligence can speed up research progress.

Allocating Research Points:

You can allocate your RP to various research projects, which can take several turns to complete depending on the complexity of the technology and how many points you allocate each turn. Some technologies may require a significant investment of RP but provide major strategic advantages once unlocked.

Example:

  • Basic Weapon Upgrades: Costs 20 RP over 2 turns. Provides a 10% increase in troop combat effectiveness.
  • Advanced Fortifications: Costs 50 RP over 5 turns. Significantly boosts your defensive strength, making it harder for enemies to invade your sectors.
  • Efficient Scavenging: Costs 30 RP over 3 turns. Improves resource gathering efficiency, allowing you to collect more resources with each scavenging mission.

Research progresses faster when more RP is invested, but spreading points across multiple projects can give your tribe a well-rounded set of improvements.


Categories of Research

Research in Radix Tribes is divided into several key categories. Each category focuses on a different aspect of your tribe’s development, allowing you to specialize based on your tribe’s needs and playstyle.

1. Weaponry and Combat Upgrades:

Research in this category improves the effectiveness of your warriors and war parties. Unlocking advanced weapons, armor, and combat techniques will give your troops an edge in battle.

  • Basic Weaponry: Improves the attack power of your warriors with upgraded blades, firearms, or improvised explosives.
  • Advanced Tactics: Unlocks more complex battle maneuvers and formations, making your forces harder to defeat in direct combat.
  • Elite Units: Develop specialized warrior units with superior skills and equipment, such as snipers, heavy infantry, or siege engineers.
2. Defense and Fortifications:

Fortifying your territory is crucial for long-term survival. Researching defensive upgrades will make it harder for enemy tribes to invade your sectors, giving you time to expand and gather resources.

  • Reinforced Walls: Strengthens your territory’s defenses, reducing the effectiveness of enemy attacks.
  • Automated Turrets: Unlocks defensive turrets that can automatically target and repel enemy forces.
  • Hidden Bunkers: Create hidden defensive structures where your forces can retreat during an invasion, reducing casualties.
3. Resource Management:

Research in this category improves how your tribe gathers, stores, and uses resources. Efficient management of resources allows for faster growth and sustainability.

  • Efficient Food Production: Increases the amount of food gathered per turn, allowing you to sustain larger populations and armies.
  • Scrap Recycling: Develops methods for recycling scrap metal, allowing you to produce more equipment and structures with fewer raw resources.
  • Medicine Production: Unlocks the ability to synthesize medicine from local plants or scavenged materials, improving the health and longevity of your warriors.
4. Scavenging and Exploration:

This category focuses on improving your tribe’s ability to explore the wasteland, find rare resources, and avoid dangers during scavenging missions.

  • Improved Scavenging: Increases the success rate and efficiency of scavenging missions, reducing the risk of failure.
  • Artifact Detection: Develops technology to locate hidden or buried artifacts, giving you access to powerful items.
  • Hazard Survival Gear: Provides your warriors with equipment that allows them to explore more dangerous sectors, such as nuclear zones or toxic swamps, with reduced risk.
5. Diplomacy and Espionage:

In a world where alliances are as important as combat, diplomacy and espionage are powerful tools. Research in this category allows your tribe to gather intelligence on rival tribes or improve diplomatic negotiations.

  • Spy Networks: Unlocks the ability to send spies to gather intelligence on enemy tribes, providing critical information on troop movements and resources.
  • Advanced Negotiation Tactics: Improves your chances of forming alliances or negotiating favorable trade deals with other tribes.
  • Sabotage Operations: Unlocks the ability to send covert teams to sabotage enemy structures, delay research, or disrupt resource production.

Research Tree Progression

Research in Radix Tribes follows a research tree structure, where unlocking basic technologies opens the path to more advanced upgrades. This tree-based system ensures that the technologies you unlock provide a natural progression, with more powerful upgrades requiring prior advancements.

Example Research Tree Progression:
  1. Basic Weaponry → 2. Advanced Tactics → 3. Elite Units
  • Basic Weaponry allows your troops to become more effective in combat.
  • Unlocking Advanced Tactics builds on this by enabling your forces to perform complex battle maneuvers.
  • Finally, Elite Units represent the pinnacle of combat research, allowing you to recruit highly trained, specialized troops that can turn the tide of war.

You’ll need to prioritize which branches of the research tree to pursue based on your immediate and long-term goals. Do you want to become a military powerhouse, a resource-efficient empire, or a diplomatic and espionage-driven strategist? Your research choices will define your tribe’s strengths.


Artifact-Driven Research

Certain rare artifacts discovered in the wasteland can unlock unique research options that aren’t available through standard technologies. These artifacts may offer advanced weaponry, old-world technologies, or powerful defenses that give your tribe an edge over the competition.

Example Artifact Research:

  • Energy Shields: Provides a massive defensive boost to your sectors by creating impenetrable barriers around your territory.
  • Plasma Weapons: Unlocks advanced energy-based weapons that dramatically increase your warriors’ combat power.
  • Healing Nanobots: Grants your tribe the ability to quickly heal injured warriors, reducing recovery time after battles.

These artifact-driven research paths are rare but can completely alter the course of the game if you’re lucky enough to find and unlock them.


Next Chapter: Diplomacy and Alliances

With research and technology at your disposal, you now have the power to innovate and strengthen your tribe. But the wasteland is filled with other tribes, each with their own ambitions. In the next chapter, you’ll learn about Diplomacy and Alliances—how to forge pacts, trade resources, and navigate the complex politics of Radix Tribes to ensure your tribe’s survival and success.

CHAPTER 8

 Diplomacy and Alliances

In the wastelands of Radix Tribes, diplomacy can be as powerful as any weapon. While combat and resource gathering are essential to survival, the ability to forge alliances, broker deals, and navigate the political landscape is often the key to long-term success. A well-placed alliance can provide protection, open up trade routes, and even help you achieve strategic objectives without engaging in costly battles. However, betrayal and backstabbing are always possible, and knowing when to trust—and when to strike—is crucial.


The Role of Diplomacy in Radix Tribes

Diplomacy in Radix Tribes allows you to form relationships with other players, negotiate terms, and secure valuable agreements that benefit your tribe. These alliances can be temporary or long-term, depending on the goals of each party involved. Diplomacy enables you to:

  • Form Alliances: Join forces with other tribes to gain strength in numbers, secure territory, or defend against common enemies.
  • Negotiate Trades: Exchange resources with other tribes to fill gaps in your economy, such as trading food for scrap metal or medicine.
  • Forge Ceasefires: Agree to temporary truces with rival tribes to buy time, reposition your forces, or prepare for larger-scale operations.
  • Sabotage and Betray: Not all diplomacy is based on good faith. You can deceive, mislead, or betray your allies when it suits your interests, turning alliances into opportunities for surprise attacks.

Forming Alliances

Alliances in Radix Tribes are formal agreements between two or more tribes that bind them together for mutual benefit. An alliance can provide both tribes with strategic advantages, whether in combat, resource sharing, or defense.

Key Benefits of Alliances:

  1. Shared Resources: Tribes in an alliance can pool their resources to maximize efficiency. One tribe might have a surplus of food, while the other has an excess of medicine or scrap metal. By working together, both tribes can maintain a better balance of resources.
  2. Coordinated Attacks: Allied tribes can coordinate their war parties to launch joint attacks on a common enemy. This allows for complex strategies, such as surrounding an enemy or dividing their forces between multiple fronts.
  3. Mutual Defense: An alliance means that if one tribe is attacked, the other tribe will come to its aid, providing reinforcements or launching a counterattack on the enemy.
  4. Territory Control: Alliances can be used to control vast swathes of territory, giving the allied tribes dominance over key sectors and resource-rich areas.

Negotiating Terms

Diplomatic negotiations are handled through direct communication between players. Once you’ve identified a potential ally, you can initiate negotiations to determine the terms of your alliance. This could include:

  • Resource Trade Agreements: Agreeing to trade food, medicine, scrap metal, or even artifacts between tribes in exchange for mutual benefits.
  • Combat Pacts: Promising to provide military support in the event of an attack, or agreeing not to engage in combat with each other for a set number of turns.
  • Shared Territories: Agreeing to jointly control or defend a particular sector, sharing the resources it produces.

Example of a Diplomatic Offer:

  • Tribe A offers to provide 50 units of food per turn to Tribe B in exchange for military support in defending a crucial territory from an enemy invasion. Tribe B agrees, and both tribes benefit from the arrangement.

Espionage and Sabotage

While diplomacy can lead to powerful alliances, it also opens the door to deception. Players can engage in espionage to gather intelligence on rival tribes, or sabotage enemy operations under the guise of diplomacy. Chiefs with high Intelligence and Charisma stats are particularly effective at carrying out covert missions.

Espionage:

  • Send spies into enemy territory to gather information about troop movements, resource stockpiles, or defensive positions. This intelligence can be used to plan a surprise attack or gain an advantage in battle.

Sabotage:

  • Chiefs with high Intelligence can lead sabotage missions to disrupt enemy tribes. They might destroy key structures, delay research, or reduce resource production by poisoning food supplies or damaging storage facilities.

The Risks of Betrayal

Alliances in Radix Tribes are not legally binding, and betrayal is always a possibility. A tribe that forms an alliance may wait for the perfect moment to betray their ally, launching a surprise attack when their defenses are down or stealing resources in the midst of battle. However, betrayal comes with its own risks:

  • Reputation Damage: A tribe that is known for betraying its allies may find it harder to form future alliances. Other tribes may be wary of making deals with a player who has a history of backstabbing.
  • Retaliation: Betrayal can lead to swift retaliation, not only from the betrayed tribe but also from other tribes that may have been observing your actions. A single act of betrayal could ignite a multi-tribe conflict, putting your entire empire at risk.

Example:

  • Tribe A forms an alliance with Tribe B, promising mutual protection. However, once Tribe A gains access to Tribe B’s territory and resources, they launch a surprise attack, seizing control of a resource-rich sector. While Tribe A gains the upper hand initially, Tribe B quickly calls on other tribes to join forces and retaliate, leaving Tribe A vulnerable to a coordinated counterattack.

Diplomatic Strategies

Success in diplomacy is about more than forming alliances—it’s about knowing how to use diplomacy as a tool to achieve your tribe’s strategic objectives. Here are some key strategies:

  1. Play the Long Game: Use diplomacy to form long-term alliances that secure your borders and allow you to focus on expanding into new territories without fear of being attacked from behind.

  2. Temporary Alliances: Sometimes, a temporary alliance or ceasefire is all you need to buy time. For example, agreeing to a truce while you build up your forces or recover from a recent conflict can give you the breathing room to prepare for a larger operation.

  3. Divide and Conquer: Use diplomacy to pit other tribes against each other. By encouraging rival tribes to fight among themselves, you can weaken both sides while focusing on your own growth. Once they’re exhausted, you can move in and claim their territories.

  4. Deception and Misdirection: Diplomacy can be used to deceive your enemies. You might promise one thing while secretly preparing for a completely different course of action. For example, agreeing to an alliance while secretly preparing to betray your ally can lead to a devastating surprise attack.


The Art of Trade

In addition to forming alliances and negotiating treaties, diplomacy can also be used to establish trade routes between tribes. Trading resources with other tribes can help balance your economy, allowing you to obtain scarce resources without relying solely on scavenging or conquest.

Examples of Trade Deals:

  • Food for Medicine: If your tribe is producing a surplus of food but lacks medicine, you might trade with a tribe that has an abundance of medicine but is struggling to feed its population.
  • Artifacts for Technology: You might exchange rare artifacts with other tribes in exchange for access to their advanced technologies or research.
  • Military Support for Resources: Some tribes may be willing to trade military assistance for valuable resources. For example, you could offer to send reinforcements to defend another tribe’s territory in exchange for scrap metal or food.

Next Chapter: Turn Submission and Processing

Now that you’ve mastered the art of diplomacy and alliances, it’s time to dive into how the turn submission and processing system works in Radix Tribes. The next chapter will explain how to submit your tribe’s actions each turn, how the game processes those actions, and how to interpret the results in your Turn Sheet and Newsletter.

Chapter 9

 Turn Submission and Processing

Radix Tribes operates on a turn-based system, where every player submits their actions, and the game processes them simultaneously to determine the outcomes. This asynchronous format means that strategy and planning are crucial, as each turn represents an opportunity for your tribe to expand, gather resources, and engage with other players, whether through diplomacy or combat. In this chapter, we'll explain the turn submission process, how your actions are processed, and how to interpret the results that are returned to you.


Turn Submission: Planning Your Actions

Each turn in Radix Tribes represents a set period of time where you’ll be making decisions for your tribe. During your turn, you’ll issue commands that define how your tribe acts in various areas of the game, such as resource gathering, troop movements, combat, diplomacy, or research. These decisions are all submitted to the game engine, which processes them along with the actions of all other players.

Key Actions You Can Take Each Turn:
  1. Move Troops: Send your warriors and Chiefs to explore new territories, defend strategic locations, or engage in combat with rival tribes.
  2. Scavenge: Assign warriors or Chiefs to scavenge for resources in nearby sectors, risking danger for the chance to gather valuable food, scrap metal, or artifacts.
  3. Research: Invest Research Points (RP) in ongoing projects, unlocking new technologies or improving existing capabilities like weapons or resource efficiency.
  4. Combat: Direct your forces to attack rival tribes, launching offensive strikes to seize control of territories or defend your own sectors from invasion.
  5. Trade: Engage in resource trades with allied or neutral tribes, exchanging goods like food, medicine, or artifacts for mutual benefit.
  6. Diplomacy: Negotiate alliances or ceasefires with other tribes, forging temporary or long-term partnerships.
  7. Recruitment: Use resources like food and male breeders to expand your warrior population, strengthening your army.
How to Submit Your Turn:

Once you’ve planned your tribe’s actions for the turn, you’ll submit them via the game interface. The submission process is straightforward:

  • Choose Your Actions: You’ll input each action based on the available options, such as moving troops to specific sectors, selecting research to invest in, or designating Chiefs to lead missions.
  • Set Priorities: Some actions, like moving troops or launching attacks, may require you to set priorities. For example, if your tribe is simultaneously scavenging and preparing for battle, you’ll need to decide which action takes precedence.

Example Turn Submission:


1. Move war party led by Chief Valeria to Sector C3 (attack) 2. Assign 10 warriors to scavenge Sector B4 (scrap metal focus) 3. Invest 20 RP in Advanced Weaponry research 4. Send diplomatic envoy to Tribe B to negotiate trade (food for medicine) 5. Recruit 5 new warriors using available food resources


Turn Processing: How Actions Are Calculated

Once all players have submitted their turns, the game processes the results. This is the phase where the game’s engine takes all actions submitted by players and calculates outcomes based on factors like troop strength, research progress, and diplomatic interactions.

Simultaneous Processing:

All player actions are processed at the same time. This means that while you might plan to attack a neighboring tribe, they may have already decided to move their forces elsewhere, or they could be launching their own counterattack. The simultaneous nature of turn processing creates a dynamic and unpredictable game environment.

Example:

  • Tribe A plans to invade Sector D2, but before they arrive, Tribe B moves their forces into the same sector, resulting in a battle. Meanwhile, Tribe C takes advantage of the distraction to seize control of Tribe A’s undefended territory in Sector E1.
Combat Resolution:

If two or more tribes engage in combat, the game engine calculates the outcome based on troop numbers, Chief stats, terrain advantages, and any research or upgrades that may affect combat efficiency. Random events, such as ambushes or environmental hazards, may also influence the battle's outcome.

Diplomacy and Trade:

Diplomatic actions, such as forming alliances or conducting trades, are processed along with the other actions. If both parties agree to the terms of a trade, the resources are exchanged. If one tribe offers an alliance and the other tribe declines or betrays them, the result will be reflected in the turn results.

Scavenging and Resource Gathering:

If your tribe is scavenging for resources, the success of the mission is calculated based on the Chief’s Intelligence, the number of warriors assigned, and the type of sector being explored. Dangerous sectors may yield greater rewards but also carry higher risks, potentially leading to casualties.


Receiving Your Turn Sheet

After the game processes all player actions, you’ll receive a Turn Sheet detailing the outcomes of your tribe’s actions for that turn. This Turn Sheet is your key to understanding what happened and planning your next set of moves.

Key Information on the Turn Sheet:
  1. Troop Movements and Combat Results: Details about any battles that took place, including whether your forces won or lost, the casualties sustained, and any territory gained or lost.
  2. Resource Gains: Updates on resources gathered during the turn, such as food, scrap metal, medicine, or artifacts. Successful scavenging missions or control of resource-rich sectors will reflect here.
  3. Research Progress: Shows the current status of your research projects and any upgrades or technologies that have been unlocked.
  4. Diplomatic Status: Information about any alliances formed, trades completed, or diplomatic missions conducted.
  5. Recruitment and Population: Details about newly recruited warriors and changes in your tribe’s population, including any losses due to battle or disease.
  6. Morale Changes: Updates on your tribe’s morale, reflecting how recent events (victories, defeats, resource shortages) have affected the mood and loyalty of your people.

Newsletter: Wasteland News

In addition to your personalized Turn Sheet, you’ll also receive a Wasteland Newsletter. This newsletter provides a broader view of what’s happening across the map, including:

  • Major Battles: Reports on significant conflicts between tribes, highlighting key victories and defeats.
  • Resource Discoveries: Announcements of rare resources or artifacts found during scavenging missions, providing hints about potential opportunities for other tribes.
  • Alliances and Betrayals: News of newly formed alliances, as well as any betrayals or backstabbing that have occurred.
  • Environmental Changes: Information about random events that affect the game world, such as nuclear fallout, radiation storms, or the discovery of hidden sectors.

The Wasteland Newsletter helps you stay informed about the broader state of the game, allowing you to adjust your strategy based on emerging threats or opportunities.


Next Chapter: Special Events and Random Encounters

Now that you understand the turn submission and processing system, the next chapter will explore the role of Special Events and Random Encounters in Radix Tribes. Learn how random events can impact the game world, introduce new challenges, and create unexpected opportunities for your tribe.

CHAPTER 10

Special Events and Random Encounters

In Radix Tribes, the wasteland is an unpredictable and volatile place, filled with not only rival tribes but also environmental hazards, hidden dangers, and unexpected opportunities. Special events and random encounters add a dynamic layer to the game, creating new challenges or rewards that can shift the balance of power between tribes. These events can range from natural disasters to mysterious artifact discoveries, adding unpredictability to the game and requiring tribes to adapt quickly to changing circumstances.


The Role of Special Events

Special events are game-wide occurrences that can impact multiple players or even the entire map. These events are often triggered randomly and may introduce both positive and negative outcomes for the tribes affected. They add an element of risk and excitement to each turn, forcing players to adjust their strategies based on the shifting environment of the wasteland.

Types of Special Events:
  1. Environmental Disasters:

    • Natural disasters like radiation storms, earthquakes, or toxic clouds can sweep across the map, damaging territories, reducing resource yields, or even wiping out armies caught in their path. These events are often unpredictable, and players must react quickly to minimize their impact.
    • Example: A sudden radiation storm rolls across the northern sectors, drastically reducing the effectiveness of scavenging missions and lowering morale for any tribes caught in its path.
  2. Resource Windfalls:

    • Occasionally, the wasteland reveals hidden caches of valuable resources, such as ancient food stockpiles or long-forgotten technology. These events offer tribes the chance to rapidly boost their resources, but they are often contested by multiple tribes, leading to fierce battles over control of the new-found riches.
    • Example: A derelict military bunker is discovered in Sector F5, containing a wealth of scrap metal and advanced weaponry. Nearby tribes rush to claim it, sparking a multi-tribe skirmish over control.
  3. Artifact Discoveries:

    • The wasteland is filled with powerful artifacts from the old world, and some special events involve the sudden discovery of these items. Artifacts can grant tribes unique abilities, like powerful weapons, defensive shields, or advanced research technologies. However, these artifacts are often hidden in dangerous locations, making their retrieval a risky endeavor.
    • Example: An ancient artifact is detected deep in the toxic swamps of Gravewater Basin. While the artifact promises immense power, any tribe attempting to retrieve it risks losing warriors to the hazardous environment.
  4. Faction Unrest:

    • Not all events are external; sometimes, unrest within your own tribe can lead to difficulties. Internal rebellions, dissension among warriors, or struggles to maintain control can create challenges that need to be addressed before your tribe is fully operational again.
    • Example: A faction within your tribe, displeased with your leadership decisions, threatens to break away and form its own tribe unless their demands are met. You must either negotiate with them or quash the rebellion before it spreads.

Random Encounters

Random encounters are smaller, localized events that occur as you explore and interact with the game world. These encounters can provide unexpected rewards, but they can also result in setbacks or challenges that need to be overcome. Random encounters can happen during any action, such as moving troops, scavenging for resources, or engaging in diplomacy.

Common Random Encounters:
  1. Ambushes:

    • While moving through hostile territory or scavenging in dangerous sectors, your forces might be ambushed by rogue scavengers, mutated creatures, or rival tribes. These ambushes can lead to unexpected battles that catch your forces off guard, forcing you to defend or retreat.
    • Example: As your Chief leads a scavenging mission into the ruins of Neon Haven, a group of bandits attacks, forcing your warriors to defend the haul of scrap metal they’ve gathered.
  2. Hidden Treasures:

    • Not all random encounters are dangerous. Some may lead to the discovery of hidden resources or rare artifacts that can provide significant bonuses to your tribe. These treasures are often found during exploration or scavenging missions.
    • Example: While exploring the abandoned industrial sectors, your tribe stumbles upon a stash of pre-apocalypse technology, giving you a large boost to your research efforts.
  3. Neutral or NPC Factions:

    • Occasionally, your tribe may encounter neutral factions or non-playable characters (NPCs), such as wandering nomads or traders. You may have the option to interact with these groups diplomatically, securing trade deals, gaining intelligence, or even recruiting new warriors.
    • Example: Your scouting party encounters a group of nomadic traders who offer to sell rare resources in exchange for food and medicine. Negotiating a trade can provide your tribe with a valuable influx of supplies.
  4. Environmental Hazards:

    • The wasteland is a hostile environment, and some sectors may contain hazardous conditions such as radiation zones, toxic swamps, or unstable ruins. Moving through these sectors can result in casualties or damage to your tribe’s resources, but they may also offer access to rare rewards for those brave enough to take the risk.
    • Example: Your war party ventures into the Rotten Fen in search of an ancient artifact, but the toxic fumes reduce your warriors’ health, forcing you to weigh the cost of retrieving the artifact versus the risk of losing more troops.

Impact on Gameplay

Special events and random encounters add an unpredictable element to Radix Tribes, requiring players to remain flexible and adapt their strategies as the game world evolves. A well-prepared tribe can capitalize on these events, turning disasters into opportunities or using windfalls to accelerate their growth.

Adapting to Special Events:
  • Risk Management: Not all special events and encounters are under your control. You’ll need to evaluate the risk of pursuing certain opportunities, such as sending warriors into dangerous territory for the chance at rare resources. Weighing the risks and rewards of each encounter is key to success.
  • Flexibility: Random encounters often happen unexpectedly, meaning you’ll need to remain adaptable. A sudden loss of resources from a disaster or ambush may force you to adjust your plans, while a surprise discovery could propel your tribe ahead of the competition.
  • Diplomacy in Crisis: Some special events may affect multiple tribes, creating opportunities for diplomacy. For example, a radiation storm sweeping across a resource-rich sector could prompt tribes to negotiate a temporary ceasefire, allowing both to gather resources before the storm passes.

Next Chapter: Economy and Trading

The wasteland may be unpredictable, but your tribe's economy should be stable and strong. In the next chapter, we'll dive into the Economy and Trading system, where you’ll learn how to balance your resource production, engage in trade with other tribes, and maintain the lifeblood of your tribe’s survival.

CHAPTER 11

Economy and Trading

In Radix Tribes, a well-balanced economy is the backbone of your tribe’s survival and growth. Managing your resources wisely, securing trade agreements, and maximizing the efficiency of your production are crucial if you want to stay competitive in the wasteland. While combat and conquest are vital, it’s the resources behind the scenes—like food, scrap metal, and medicine—that sustain your tribe’s warriors and fuel your technological progress.

This chapter will explore the core aspects of economy and trading, helping you understand how to generate and manage resources, engage in trade with other tribes, and make decisions that will ensure your tribe's continued success.


Managing Your Resources

Every action in Radix Tribes requires resources. Whether it’s feeding your warriors, crafting weapons, or investing in research, how well you manage your resource stockpiles directly influences your tribe's capabilities. The key to a thriving economy is resource balance—making sure you gather enough to meet your tribe's needs while also having surplus for future expansion or trade.

Types of Resources:
  1. Food:

    • Use: Sustains your warriors and breeders. It’s also essential for recruitment, as a tribe with more food can grow its population faster.
    • Gathering: Food is primarily gathered from fertile sectors or scavenging missions in sectors that contain hidden supplies. Some sectors may provide ongoing food production, while others require exploration to locate stockpiles.
  2. Scrap Metal:

    • Use: Critical for constructing weapons, defenses, and upgrading technology. Scrap metal is used to build nearly everything in the game, from basic fortifications to advanced tech research.
    • Gathering: Scrap metal can be scavenged from industrial zones, ruins, and old-world factories. Certain sectors, like Scrapheap City, are rich in scrap metal and are often hotly contested by rival tribes.
  3. Medicine:

    • Use: Heals injured warriors after battle, helps maintain the health of your tribe, and reduces the impact of diseases or environmental hazards.
    • Gathering: Medicine is typically found in sectors with old-world medical facilities or laboratories, but it can also be traded with other tribes.
  4. Male Breeders:

    • Use: Essential for population growth. Without male breeders, your tribe’s ability to recruit new warriors is severely limited.
    • Gathering: Male breeders can be captured in conquests, found during exploration, or traded with other tribes.
  5. Artifacts:

    • Use: Rare and valuable, artifacts provide powerful advantages such as enhanced research speed, combat boosts, or special abilities.
    • Gathering: Artifacts are typically discovered through scavenging missions in dangerous or remote sectors.
Balancing Resource Use:

To keep your economy strong, you’ll need to constantly balance resource use. For example, if you invest too much food in recruitment, your warriors may start starving, leading to morale drops or desertion. Conversely, hoarding resources without investing them in upgrades or combat may allow your enemies to outpace you in technology or army strength.

Tip: Prioritize resources based on your tribe’s immediate and long-term needs. If you’re planning a major military offensive, invest in scrap metal for weapons and defenses. If your population is struggling, focus on food and medicine to keep your tribe healthy and growing.


Trading with Other Tribes

In Radix Tribes, trade is an essential tool for balancing your economy and securing resources that may be scarce in your territory. Trading allows you to exchange surplus resources for those you lack, while also building diplomatic relationships with other tribes.

How Trading Works:
  • Bilateral Agreements: Trading is typically done through direct negotiations with other players. Both tribes agree on the terms of the trade, deciding which resources to exchange and in what quantities.
  • Mutual Benefits: A successful trade benefits both tribes. For example, if your tribe has a surplus of food but lacks medicine, you can trade with a tribe that has an abundance of medicine but is struggling to feed its population.

Example Trade Deal:

  • Tribe A offers 100 units of food to Tribe B in exchange for 50 units of medicine. Both tribes benefit by addressing shortages in their respective economies.
Types of Resources You Can Trade:
  • Food: Essential for tribes with large populations or those struggling to grow their army.
  • Medicine: Highly valuable for tribes that frequently engage in combat or inhabit sectors prone to disease or environmental hazards.
  • Scrap Metal: Critical for building and upgrading infrastructure and weapons. Always in high demand, especially for technologically advanced tribes.
  • Artifacts: Rare and often considered priceless, artifacts can be traded to gain powerful alliances or unique resources.
Negotiating Trades:

Trade negotiations require careful diplomacy. While most trades benefit both parties, it’s essential to ensure you’re not giving away too much. Some tribes may attempt to take advantage of your desperation for a resource by offering unfavorable terms. Use your diplomatic skills to negotiate fair deals, or consider forming long-term trading alliances with trustworthy tribes.

Tip: Chiefs with high Charisma can improve your tribe’s ability to negotiate better trade deals, making it easier to secure favorable terms.


Economy-Building Strategies

To maintain a strong economy, you’ll need to plan ahead and adapt your strategies as the game evolves. Here are a few key strategies for building and maintaining a successful economy in Radix Tribes:

  1. Resource Diversification:

    • Focus on controlling sectors with a variety of resources. This ensures that your tribe has access to a steady supply of food, scrap metal, and medicine, reducing your dependence on trade or scavenging missions.
  2. Trade Alliances:

    • Form trade alliances with other tribes that control sectors rich in resources you lack. By establishing long-term trade agreements, you can ensure a steady supply of resources without constantly relying on short-term deals.
  3. Stockpiling for War:

    • Before launching a major offensive or engaging in a large-scale war, stockpile resources such as food, scrap metal, and medicine. This ensures that your warriors are well-equipped and can sustain long campaigns without running out of supplies.
  4. Technology Investments:

    • Research upgrades that improve your resource-gathering efficiency. Technologies like Efficient Food Production or Scrap Recycling can significantly boost your tribe’s economy by reducing the amount of resources required for basic operations.
  5. Use of Artifacts:

    • If you discover rare artifacts, consider how they can be used to improve your tribe’s economy or be traded for essential resources. Some artifacts may grant bonuses to resource production, while others can be leveraged for strategic advantages in trade negotiations.

Next Chapter: Victory Conditions

As your tribe’s economy grows and your influence expands, the endgame comes into focus. In the next chapter, we’ll explore the Victory Conditions in Radix Tribes, outlining the different paths to achieving dominance in the wasteland, from military conquest to resource control and diplomatic triumph.

CHAPTER 12

Victory Conditions

In Radix Tribes, the wasteland is a brutal and chaotic environment, but victory awaits those who can rise above the destruction and outmaneuver their rivals. Achieving dominance in the game is not limited to one path—there are multiple ways to claim victory, each requiring a different combination of strategic thinking, resource management, and leadership.

Victory can be achieved through military conquest, resource control, strategic alliances, or a combination of all three. This chapter will explain the different ways you can win in Radix Tribes, helping you plan your path to glory.


Paths to Victory

1. Military Conquest: Military conquest is the most direct path to victory, where the goal is to dominate the map by seizing control of key territories and wiping out rival tribes. This victory condition is for players who prefer a more aggressive strategy, focusing on combat, expansion, and tactical warfare.

Key Objectives for Military Conquest:
  • Control Key Sectors: Capture and hold strategic sectors that give you control over resource-rich areas or provide defensive advantages.
  • Eliminate Rival Tribes: Wipe out enemy tribes by capturing their territories and reducing their influence on the map.
  • Build a Strong Army: Recruit large armies, invest in advanced weaponry, and fortify your borders to repel invaders and secure your dominance.
How to Achieve a Conquest Victory:

To achieve a conquest victory, you’ll need to capture and hold a majority of the map’s critical sectors. Once you control enough of the wasteland and have reduced your enemies’ forces to a minimal threat, you will be declared the dominant tribe. Conquest victories are often brutal, requiring relentless warfare and strategic positioning to maintain control over key territories.

Example:

  • Tribe A controls 70% of the map, including vital sectors rich in resources. After launching a successful campaign to destroy the last remaining rival tribe, Tribe A is declared the ruler of the wasteland.

2. Resource Domination: Victory through resource domination is for players who excel at managing their economy and controlling key resources. This victory condition focuses on gathering and stockpiling massive amounts of resources, ensuring your tribe’s prosperity while starving your rivals of the supplies they need to survive.

Key Objectives for Resource Domination:
  • Control Resource-Rich Sectors: Focus on capturing and holding sectors that provide food, scrap metal, medicine, or rare artifacts.
  • Efficient Resource Management: Invest in research that improves resource-gathering efficiency and ensures your tribe can produce more than it consumes.
  • Trade and Diplomacy: Use trade to secure resources that your tribe lacks, while denying your rivals access to vital supplies.
How to Achieve a Resource Victory:

A resource victory is achieved by controlling the majority of the wasteland’s resources. This can be done by stockpiling a set amount of each resource type (such as food, scrap metal, and medicine) or by monopolizing key resources and using them to leverage power over other tribes.

Example:

  • Tribe B has secured control of several food-producing sectors and trades food for scrap metal with multiple tribes. By controlling 80% of the wasteland’s food supply and amassing a vast stockpile of medicine and scrap metal, Tribe B is declared the most resource-dominant tribe.

3. Diplomatic Victory: Diplomatic victories are for players who excel at alliances, trade, and manipulation. This victory condition focuses on forging powerful alliances with other tribes, negotiating favorable deals, and leveraging diplomatic influence to achieve your goals.

Key Objectives for Diplomatic Victory:
  • Forge Powerful Alliances: Build a network of strong alliances with other tribes, forming coalitions that allow you to share resources, defend territories, and coordinate attacks.
  • Influence Other Tribes: Use diplomacy to manipulate rival tribes into fighting each other, while your tribe grows in power behind the scenes.
  • Betrayal and Sabotage: At the right moment, betray key allies or sabotage rival tribes to weaken their influence and seize control.
How to Achieve a Diplomatic Victory:

A diplomatic victory is achieved when your tribe forms a powerful coalition of allies that control a majority of the map. Alternatively, you can manipulate rival tribes into destroying each other, leaving your tribe as the most influential and powerful group in the wasteland.

Example:

  • Tribe C forms alliances with three smaller tribes and coordinates joint military operations to take down a larger enemy. After successfully manipulating their allies into fighting amongst themselves, Tribe C emerges as the most powerful diplomatic force.

Endgame: The Final Struggle

As you approach the endgame, the competition becomes fiercer, and rival tribes will fight desperately to prevent you from claiming victory. The final stages of the game require careful planning, as you’ll need to balance your military power, resource stockpiles, and diplomatic influence to secure the win.

Endgame Strategies:
  1. Consolidate Power: Once you control enough of the map, focus on consolidating your power by fortifying key territories, maintaining alliances, and stockpiling resources for the final push.
  2. Watch for Betrayals: As victory approaches, even your closest allies may turn on you. Be prepared for betrayals and ensure that your tribe is ready to defend itself against surprise attacks.
  3. Leverage Technology: In the endgame, advanced technology and rare artifacts can give you the final edge you need to secure victory. Invest in late-game research that boosts your tribe’s combat abilities, resource production, or diplomatic influence.

Winning the Game

Once a tribe achieves the conditions for victory—whether through conquest, resource control, or diplomacy—the game will end, and the winning tribe will be declared the ruler of the wasteland. Victory in Radix Tribes is hard-earned, and only the most cunning, strategic, and resilient tribes will rise to the top.

Celebrating Victory:
  • The victorious tribe will be featured in the final Wasteland Newsletter, announcing their dominance and detailing how they achieved victory.
  • Players will receive a Victory Report, summarizing their tribe’s journey through the wasteland, key moments, battles won, and alliances forged.

Appendices and Glossary


In this final section of Radix Tribes, we’ll provide additional resources to help players fully understand the game mechanics, terms, and processes. This includes a detailed Glossary of important game terms, examples of turn submissions, and explanations of how various aspects of the game work in practice.


Appendix A: Example Turn Submissions

Here are some examples of how a typical turn submission might look, showing a range of actions from troop movements to resource management and diplomacy.

Example 1: Balanced Turn

This example shows a balanced approach, with a mix of combat, resource gathering, and research investment.

Turn Submission:

  1. Move war party (30 warriors) led by Chief Alara to Sector D4 (attack Tribe B).
  2. Assign 15 warriors to scavenge Sector F5 for scrap metal.
  3. Invest 20 RP in Advanced Weaponry research.
  4. Send envoy to Tribe C to negotiate trade (food for medicine).
  5. Recruit 10 new warriors using available food resources.
Turn Outcome:
  • War party report: Tribe A successfully captured Sector D4 from Tribe B. 5 warriors lost, 10 from Tribe B killed.
  • Scavenging report: Scavengers found 50 units of scrap metal in Sector F5.
  • Research update: Advanced Weaponry research now 40% complete.
  • Diplomacy: Trade with Tribe C successful—100 units of food exchanged for 50 units of medicine.
  • Recruitment: 10 new warriors recruited.

Example 2: Combat-Focused Turn

This example highlights a tribe focused on military expansion and aggressive actions.

Turn Submission:

  1. Move war party (50 warriors) led by Chief Drax to Sector E2 (siege).
  2. Move secondary war party (20 warriors) led by Chief Zara to Sector F3 (scout).
  3. Hold defensive position in Sector D1 with 40 warriors.
  4. Reinforce war parties with scrap metal for armor upgrades.
  5. Invest 10 RP in Battle Tactics research.

Turn Outcome:

  • War party report: Siege in Sector E2 successful—Sector captured, 8 warriors lost.
  • Secondary war party report: Scouts detected enemy forces moving in Sector F3, but avoided conflict.
  • Defense report: No attacks on Sector D1, defensive position held.
  • Reinforcement: War parties received armor upgrades from scrap metal.
  • Research update: Battle Tactics research now 25% complete.

Example 3: Diplomacy and Trade Focused Turn

This example showcases a tribe focusing on diplomacy and trade rather than combat.

Turn Submission:

  1. Send Chief Valeria to Sector C3 to negotiate alliance with Tribe E.
  2. Offer 100 units of food to Tribe D in exchange for 75 units of scrap metal.
  3. Hold defensive position in Sector B2 with 25 warriors.
  4. Assign 10 warriors to scavenge Sector D5 for food.
  5. Invest 15 RP in Improved Scavenging research.

Turn Outcome:

  • Diplomacy report: Alliance formed with Tribe E.
  • Trade report: Trade with Tribe D successful—100 units of food exchanged for 75 units of scrap metal.
  • Defense report: No attacks on Sector B2, defensive position maintained.
  • Scavenging report: Scavengers found 40 units of food in Sector D5.
  • Research update: Improved Scavenging research now 50% complete.

Appendix B: Glossary of Key Terms

Here’s a comprehensive glossary of key terms used throughout Radix Tribes:

  • Artifacts: Rare and powerful items found through scavenging that grant unique abilities or significant boosts to research, combat, or resource production.
  • Chiefs: Leaders within your tribe that you can assign to various missions, such as leading war parties, negotiating trade, or overseeing scavenging. Chiefs are represented as NFTs and come with unique stats and abilities.
  • Diplomacy: The act of forming alliances, negotiating trades, or engaging in political maneuvering with other tribes.
  • Morale: A measure of your tribe’s happiness and loyalty. High morale boosts recruitment and combat effectiveness, while low morale can lead to desertion or inefficiency.
  • Resource Domination: A victory condition where the tribe with the most control over the wasteland’s resources is declared the winner.
  • Scavenging: The act of sending warriors or Chiefs into unclaimed or dangerous sectors to gather resources like food, scrap metal, or medicine.
  • Territory Control: The act of capturing and holding sectors on the game map. Controlling territory is essential for resource production and expansion.
  • Troop Movements: The orders you issue each turn to move your warriors between sectors, whether for exploration, combat, or defense.
  • Turn Processing: The phase where all player actions are processed simultaneously to calculate outcomes for battles, resource gathering, and diplomatic negotiations.



APPENDIX 3


Turn Sheet for Tribe A: Turn 23

War Party Movements & Combat

  • War Party 1:

    • Chief: Zara the Vengeful
    • Location: Sector E4
    • Objective: Attack Tribe B's outpost in Sector E4
    • Outcome: Victory. Tribe A successfully captured Sector E4 from Tribe B after a fierce battle. Tribe B lost 12 warriors, Tribe A lost 8 warriors.
    • Spoils: 30 units of food and 40 units of scrap metal seized from Tribe B’s outpost.
  • War Party 2:

    • Chief: Kor the Strong
    • Location: Sector D6
    • Objective: Defend Sector D6 from Tribe C
    • Outcome: Tribe C launched an attack but retreated after losing 6 warriors. Tribe A held the defensive position with no casualties.

Scavenging Reports

  • Scavenging Team 1:

    • Sector: B2
    • Chief: Valeria the Wise
    • Objective: Gather scrap metal
    • Outcome: Scavengers found 50 units of scrap metal in the ruins of an old factory.
    • Random Encounter: Valeria encountered a neutral nomad tribe. A small trade deal was struck—10 units of food for 5 units of medicine.
  • Scavenging Team 2:

    • Sector: F5
    • Objective: Search for food
    • Outcome: No food was found. The area appears barren and unproductive.

Research Progress

  • Current Project: Elite Unit Training (50% complete)
    • RP Invested This Turn: 30
    • Expected Completion: 2 more turns

Diplomacy & Trade

  • Diplomatic Mission:

    • Chief: Orin the Silver-Tongued
    • Objective: Negotiate a ceasefire with Tribe D
    • Outcome: Ceasefire agreed upon for the next 3 turns. No attacks will occur between Tribe A and Tribe D during this period.
  • Trade Deal:

    • Partner Tribe: Tribe E
    • Items Traded: 40 units of medicine for 70 units of food
    • Outcome: Trade completed successfully.

Resource Stockpile

  • Food: 220 units (+70 from trade, -50 spent on troop upkeep)
  • Scrap Metal: 140 units (+50 from scavenging, +40 from captured sector)
  • Medicine: 60 units (+5 from scavenging, -40 spent on healing injured warriors)


Wasteland Express Newsheet: Issue 23


Battle at Sector E4: Tribe A Crushes Tribe B!

In a decisive battle, Tribe A captured Sector E4 from Tribe B, marking a significant territorial gain. Tribe B's outpost was swiftly overrun, with heavy casualties on their side. Chief Zara the Vengeful led the charge, securing food and scrap metal to bolster Tribe A's growing empire. With this victory, Tribe A now controls a critical choke point near the resource-rich southlands.


Ceasefire Between Tribe A and Tribe D

After tense negotiations, Tribe A and Tribe D have agreed to a ceasefire for the next 3 turns. Sources close to the negotiations report that Chief Orin the Silver-Tongued played a crucial role in brokering the deal. For now, both tribes will focus on consolidating their territories, though rumors suggest that this truce may only be temporary.


Rogue Nomads Spotted Near B2

Reports are coming in of a neutral nomad tribe operating near Sector B2. Scavengers from Tribe A reportedly encountered the nomads during their resource hunt and successfully completed a small trade. Local scouts advise caution, as these nomads may move unpredictably or strike at vulnerable scavenging teams in the future.


Rumors of a Mysterious Artifact in Sector G6

Unconfirmed reports suggest that a powerful old-world artifact may have been discovered in Sector G6. Sources claim the artifact could offer its wielder unparalleled research speed or even unlock new combat technologies. Several tribes are rumored to be preparing expeditions to uncover this treasure, but the toxic swamps surrounding the area may pose a deadly challenge to any who dare venture there.


Upcoming Blood Moon May Affect Morale

A rare Blood Moon is expected to rise over the wasteland in two turns. Superstitious warriors in multiple tribes are already murmuring about its potential effects on morale and battle readiness. Leaders are advised to prepare for any disruptions as fear and superstition spread through the ranks.



Next Steps

With these appendices, you now have a full understanding of how to play Radix Tribes—from building your tribe and leading it to victory, to managing your economy and navigating the complex political landscape of the wasteland. Whether you seek conquest, resource domination, or diplomatic supremacy, the fate of your tribe is in your hands.

Welcome to the wasteland, and may your tribe rise to power!

RADIX RISING NOVELLA: TARA BLAZE

PART 1 - Fists in the Dust

The midday sun was scorching, pounding down on the wastelands like a fiery hammer. A crowd had gathered in a rough circle, dusty boots crunching over the cracked earth as they jostled for a better view. The chants and cheers rose in a fevered din, echoing against the rusted-out hulks of vehicles scattered around the edges.

In the center of the commotion, Tara Blaze spit a gob of blood onto the ground, her smirk splitting her face like a scar. Her knuckles were raw, bruised purple and red, but she wasn't slowing down. Across from her, a hulking figure—a woman from the Bone Dogs tribe—staggered back, clutching at her broken nose.

“This breeder's ours,” Tara snarled, her voice dripping with the kind of confidence that could only come from a woman who had stared death in the face too many times to count and had learned to laugh back at it. The breeder—a scrawny, terrified man no older than twenty—was crouched behind her, trying to make himself as invisible as possible. His face was a mask of fear, eyes darting between the two fighters, knowing his fate hung on the outcome of this brawl.

The Bone Dog woman wiped her nose, staring at the smear of blood on her hand with an expression that was equal parts rage and disbelief. “You think you can just walk in here and take what’s ours, Blaze? This ain't Vixen turf. You’re a long way from home.”

Tara’s eyes flashed. “Home? Sweetheart, wherever I stand is Vixen turf.”

Without warning, she lunged forward, her boot kicking up a cloud of dust as she closed the gap between them. She threw a punch that connected with the Bone Dog’s jaw—a sickening crunch that silenced the crowd for a heartbeat. The woman crumpled to the ground in a heap, her body limp against the dirt. A few scattered cheers rose from the Iron Vixens standing at the edge of the crowd, Tara’s girls, each one of them as fierce and ragged as their leader.

Tara grabbed the breeder by the arm, hauling him to his feet with a jerk. He winced but didn't dare make a sound. She leaned in close, her voice low so only he could hear. “Listen, breeder. You’re coming with us now. Try anything stupid, and I’ll leave you in the wasteland with nothing but your regrets. Got it?”

The breeder nodded frantically, his eyes wide.

Tara turned back to her crew, raising her arms triumphantly. “Alright, ladies, let’s get out of this dump before someone else gets any bright ideas!”

The Iron Vixens whooped and hollered, the energy in the air palpable. Tara led them back to where her buggy—the Beastie—was parked, its patchwork of steel plates glinting in the sun, as if it knew it was about to be part of another madcap escape.

As they sped off, the dust cloud rising behind them, Tara cast a glance at the breeder, now huddled in the back seat. She thought of the stories she’d heard about the Echo Vault, the power it was said to contain, and she couldn’t help but grin.

She had plans for this breeder. Big plans.

Radix Rising: Part 2 - Vixens on the Run

The Beastie tore across the wasteland, wheels kicking up a gritty trail behind it. Tara gripped the wheel with one hand, her eyes squinting against the wind. Next to her, her second-in-command, Mara, was fiddling with an old piece of tech, a scanner salvaged from a raid a few months back. It buzzed intermittently, and Mara smacked it on the side, a curse on her lips.

“That thing ever gonna tell us anything useful, or are you just keeping it for the sentimental value?” Tara shouted over the roar of the engine, her trademark grin plastered across her face.

Mara shot her a glare, her shaved head glinting in the sun. She was smaller than Tara but wiry, with a permanent scowl that said she wasn’t someone to mess with. “If you want to drive blind, Blaze, be my guest. But this baby—” she shook the scanner, “—is gonna tell us where the good stuff is once I get her talking.”

“Sure, if we’re not dead by then,” came a voice from the back seat. Pixie, the youngest of the Vixens, was leaning out the side, goggles strapped tight across her eyes, her wild green hair whipping around her face. She was the explosives expert—and the joker of the group. “Pretty sure I’ve seen scavengers build better tech outta scrap metal.”

Mara gave her the finger without turning around, her attention back on the screen. Tara just laughed, her eyes scanning the horizon. The wasteland spread out around them, flat and unforgiving, dotted with the occasional crumbling ruin or twisted wreckage. In the distance, the faint outline of a mountain range was visible, hazy through the dust. Somewhere out there was the Echo Vault. And if the stories were true, it was about to change everything.

Juno, the last of the crew riding in the Beastie, leaned forward between the seats. She was the smooth-talker, the one who could charm her way out of trouble when Tara's fists weren’t the best option. Her dark hair was pulled back into a tight braid, and her eyes were sharp as she looked at the breeder huddled beside her. “You got a name, breeder?” she asked, her voice calm, almost gentle.

The breeder looked up, his face pale. “J-Jesse,” he stammered, glancing nervously at Tara.

Tara caught his look and shrugged. “Relax, Jesse. You’re with the Vixens now. That means no one’s gonna hurt you… unless you give us a reason.” She shot him a wink that did nothing to ease his tension. “Now, you’re gonna help us find something. You know anything about the Echo Vault?”

Jesse swallowed, his eyes darting from Tara to Juno and back again. “I’ve… I’ve heard of it,” he said slowly. “They say it’s got tech from before… before everything went to hell. Stuff that could…” He hesitated, and Tara raised an eyebrow.

“Could what?” she pressed, her voice deceptively light.

“Change things,” Jesse finished, his voice barely above a whisper. “But it’s dangerous. The tribes that go looking for it… they don’t come back.”

Mara snorted, her eyes still on the scanner. “Yeah, well, they probably didn’t have us.” She gave the scanner one last smack, and it let out a series of beeps, the screen flickering to life. “There we go. Got something.”

Tara leaned over, her eyes narrowing at the screen. A map of the wasteland blinked into view, a red dot flashing near the mountains. “That’s it?” she asked, her grin widening.

Mara nodded. “That’s it. If the intel’s right, the Echo Vault should be just beyond those peaks.”

Tara let out a whoop, slamming her foot down on the gas. The Beastie roared, surging forward, the mountains growing closer with every second. “Alright, Vixens! Let’s go make ourselves legends!”

The Vixens cheered, the sound lost in the wind as they sped across the wasteland, the sun sinking lower in the sky. Tara could feel the thrill of it in her bones—the promise of danger, of glory, of something more. She didn’t know what they’d find at the Echo Vault, but she knew one thing for sure: whatever it was, it was going to be worth the fight.

And Tara Blaze was always ready for a fight.

Radix Rising: Part 3 - Trust Broken

The sun had dipped below the horizon by the time the Vixens reached the edge of the mountain range. The rocky outcrops cast long, eerie shadows across the ground, and the air had cooled, a stark contrast to the blistering heat of the day. Tara slowed the Beastie to a stop, the engine rumbling low as she eyed the terrain ahead.

“Alright, ladies. We’re hoofing it from here,” Tara said, turning the key and cutting the engine. The Vixens piled out, each one of them stretching and cracking joints after the long ride. The breeder, Jesse, looked pale but kept quiet, eyes darting nervously between the Vixens.

“Echo Vault should be somewhere just over that ridge,” Mara said, tapping the scanner that was now finally cooperating. “The entrance is supposed to be hidden, but if the maps are right, it shouldn’t be far.”

Tara nodded, but before she could give the order to move out, a sharp whistle pierced the silence—a signal from the rocks above. Instantly, the Vixens were on high alert, weapons drawn and eyes scanning the darkness.

“Hold your fire, ladies,” Tara called out, squinting up at the ridgeline. A figure emerged from the shadows, stepping forward with an easy, confident stride. She wore tattered leathers, her face half-covered by a dust mask, but Tara would recognize that stance anywhere.

Eve Salin.

“Eve,” Tara said, her voice a careful mix of caution and warmth. “Didn’t expect to see you out here.”

Eve let out a low chuckle, her eyes glinting dangerously in the twilight. “You didn’t, did you?” She descended the rocky path with feline grace, her own crew—the Razor Hawks—appearing behind her, each one armed to the teeth. The tension in the air was palpable as the two groups faced each other.

“Heard a lot of noise about the Iron Vixens making a move out here,” Eve continued, her gaze fixed on Tara. “Figured I'd come and see what all the fuss was about. Maybe lend a hand... or claim a share.”

Tara's grin was all teeth. “No fuss, just a little exploration. Didn’t know you were keeping tabs on me, Eve. I’m flattered.”

Eve’s smile didn’t reach her eyes. She looked over the Vixens, then at Jesse, who was still cowering in the back. “A breeder? And out here? You must be on to something big, Tara. Something you’re not telling me about.”

Tara shrugged, playing it cool. “We’re just looking for supplies. Nothing major. Thought we’d keep things simple.”

Eve stepped closer, her eyes narrowing. “You know, I thought we were allies, Blaze. But it looks like you’re keeping secrets from me. Secrets that might be worth more than just a few crates of supplies.” She paused, her hand moving to rest on the hilt of her blade. “I don’t like secrets, Tara.”

Tara could feel the tension rolling off her crew. Mara’s hand was hovering near her pistol, and Pixie was visibly itching to reach for her explosives. But Tara held up a hand, her eyes locked on Eve's.

“Alright, Eve. Let’s be real. There’s something out here. Something big. But we don’t know what we’re dealing with yet. I didn’t want to drag anyone else into this until I knew more,” Tara said, her voice steady. “But if you’re here, maybe we can work something out.”

Eve tilted her head, considering. For a moment, the only sound was the rustle of wind through the rocks. Then she smiled, the kind of smile that promised nothing but trouble. “Maybe. Or maybe I take what you’ve got now and save myself the trouble.”

In an instant, Eve's blade was out, glinting in the moonlight. But Tara was faster. She moved like lightning, her fist connecting with Eve’s wrist, sending the blade clattering to the ground. The Vixens and Razor Hawks sprang into action, weapons raised, but both leaders held up their hands.

“Enough!” Tara barked, her eyes never leaving Eve's. “You want to do this, Salin? Really? You think your Hawks can take my Vixens?”

Eve stared at her, breathing hard, then slowly lowered her other hand. She let out a breath, her shoulders relaxing—just a bit. “Alright, Blaze. You’ve got guts, I’ll give you that. Maybe we can work together… for now.”

Tara nodded, the adrenaline still coursing through her veins. “Good choice. Now, how about we find that Vault, and then we can talk about shares?”

Eve gave a curt nod, her eyes still sharp, still wary. “You better not be playing me, Tara. One wrong move, and we’re done.”

Tara smiled, that wild, fearless grin. “Wouldn’t dream of it. Let’s go make ourselves some legends.”

And with that, the Vixens and the Razor Hawks moved forward, an uneasy alliance forged in the dark, the promise of power driving them into the unknown.